In the very beginning, most muzzleloader bullets were really not bullets, but round balls.
As history went on rifling was added to our forefather's barrel, and the bullets got longer and less round and were bore-sized. As the years went on, the rifles improved and evolved, but the basic design of front-loaders stayed the same, as did the bullets.
And then came Tony Knight. The tide had been turned, and not in the deer's favor. In my opinion, no matter who actually made the first in-line rifle, Mr. Knight was the one that really put them in everyone's hand. And from that point on, the inline rifle was here to stay.The one item that took a while to catch up to the evolving technology was the bullet. When the first in-line came along most of us started shooting the good ol .44 caliber pistol bullet, fit down into a sabot, as our projectile of choice. And actually, these bullets took us to levels in accuracy that we as muzzleloading hunters had never been able to achieve before.
We were happy campers!
However, the problem with these bullets was that they were made for pistols. They were designed to expand and group at pistol velocities. The expansion was the real problem; they were falling apart in game at the speeds we were pushing them from our rifles. These bullets were designed to perform at about 1200 feet per second (fps) which is still pretty quick from a .44 mag pistol, and it is a handful (in recoil I mean)! I loaded and shot a great deal back in the day, and remember those loads very well.
But now there are many great bullets. Not only are they designed to give us great flight paths from our new in-lines, but they are constructed to expand at modern muzzleloader velocities: 1700 to 2100 fps. And most do a great job on big game....but the choices are now overwhelming.
I've taken my experience in hunting and shooting, velocities and ballistics and come up with a list of 6 criteria a bullet must meet to make it into one of my loads:
1. weight range : 240 to 275
2. shape - ballistic coefficient
3. saboted (in most cases)
4. expansion
5. weight retention after expansion
6. ballistic tip, or even rounded tip (not hollow point)
Everyone pull up a chair and I'll explain.
1. Weight Range - I like a bullet weight to be from 240 grains to 275 grains with a ballistic tip. Especially for long range shooting. The reason for this is because we can only push a muzzleloader bullet so fast. In most cases, the heavier the bullet, the slower the speed. The speed, mixed with the bullet's shape, and the shear diameter, greatly effects the bullet's flight path.
You can find bullets in these weight ranges from many manufacturers. Ones I like include: Barnes, Hornady, Parker, Powerbelt, Precision, and Thompson Center.
2. Shape: Ballistic Coefficient - Any given bullet's ballistic coefficient is a number assigned to a bullet that gives us a very good indication as to how well it will be able to overcome deceleration while in flight. What this means is: less drop and a flatter flight path over a given distance.
What kills ballistic coefficient (BC) in a muzzleloader bullet faster than any other thing is the big diameter that comes with these big bullets. Remember, a bullet with a higher BC will shoot flat longer than one with a lower BC. So a bullet with a BC factor of .210 will not fly as well as a bullet with a BC factor of .240. The higher the BC factor, the better the flight path.
3. Saboted Bullets - The reason I like a saboted bullet over a bore-sized bullet is because the diameter is reduced somewhat because you have to leave room for the sabot, therefore increasing the BC factor just a little. And YES! Every little bit helps!
(Now, if you are not a sabot person, or hunt in a state that doesn't allow sabots, then the PowerBelts are a good choice for a bore-sized bullet. I would choose the PowerBelt 245 gr. AT or the PowerBelt Platinum 270 gr. AT.)
4. Expansion - the opposite of good bullet expansion is a bullet that blows to pieces on impact. We have put A LOT of bullets to the test (see a few below) in ballistic gel to observe their expansion.
( * fyi - we use the same ballistic gel for our tests as is used by the FBI labs for terminal ballistics. Ballistic gel is the standard medium used by law enforcement because it most closely simulates the density and viscosity of human and animal soft tissue. It is used as a standardized medium for testing the terminal performance of firearms ammunition because of it's approximation of tissue.)
There are several bullets that perform VERY WELL for my standards as you can see below:
However, there are two bullets that have always come apart instead of expanding in my tests. I was actually surprised by the results, and double-checked them. I avoid both of these bullets in hunting situations now:
Any of the bullets shown above will serve you well on almost any big game, with the exceptions of the plain, yellow tipped TC Shockwave or the Harvester PT Gold 260. I would suggest that if you are using either of those, you may want to consider switching to another bullet for your loads.
5. Weight Retention after Expansion - Bullets must be built well enough to stay together, or maintain at least 80% of their weight after expansion and during penetration. The reason this is best is because it gives us our best chance to have a complete pass-through wound channel. This results in more blood trail, which helps when tracking is necessary. On top of that, a bullet that stays together will deliver it's kinetic energy deeper into the chest cavity.
If you will look closely at the photo below, you can see the wound channel created in ballistic gel.
6. Ballistic Tip (or even rounded tip) - Bullets with a ballistic tip or a well-rounded point add to the ballistic coefficient factor of a bullet. A flat-nosed or hollow point bullet will have a lower BC factor.
From a 100 yard zero to a range of 200 yards, you will find a drop from approximately 9 inches to approximately 15 inches depending on the bullet. It seems like a lot, but it's easy to compensate for. As always, it's the wind that kills us!
The flight of all bullets will vary based on a number of things: speed and the ballistic coefficient factor being two of the biggest. All of the above bullets that I have listed will provide not only a good flight path but a controllable and accurate flight path.
Keep in mind there are only two ways that a bullet kills and they are both equally important.
1. Soft tissue tearing - a path created by the bullet itself and is not much bigger than the bullet diameter. The tearing of tissue creates damage that could not be repaired even if a surgeon was present.
2. Soft tissue displacement - the displacement of internal organs and tissue caused by kinetic energy. Kinetic energy displaces this soft tissue to a point that it cannot return to it's natural position. It also creates bruising and clotting in this tissue and organs to the point that it cannot be repaired.
And with all this said, remember nothing substitutes placing the bullet in the proper location. A bad shot is a bad shot even if it's shot with the best of bullets.
I hope I have given you some guidance in this post that will be helpful in your selection of not only an accurate bullet, but a bullet that will perform on big game.
Look for a future post on one little thing that can be the worse culprit to killing accuracy; one commonly overlooked!




















